![]() Shin Megami Tensei: Persona 3 (PlayStation 2, 2006) Shin Megami Tensei: Persona 3 FES (PlayStation 2, 2007) Shin Megami Tensei: Persona 4 (PlayStation 2, 2008)Īnother Century's Episode 3: The Final (PlayStation 2, 2007)Ī.C.E. Shin Megami Tensei: Persona 3 - Portable (PSP, 2009) Shin Megami Tensei: Persona 2 - Innocent Sin (PSP, 2011) Persona 4: Arena Ultimax (PlayStation 3, 2014)īlazBlue: Continuum Shift Extend (PS Vita, 2012) Persona Q: Shadow of the Labyrinth (Nintendo 3DS, 2014) Persona 4: Dancing All Night (PS Vita, 2015) Persona Q2: New Cinema Labyrinth (Nintendo 3DS, 2019)Ĭatherine: Full Body (PlayStation 4, 2019)īlazBlue: Cross Tag Battle (Windows, 2018) Hakushu Murasame Character Design (Atlus)īlazBlue: Cross Tag Battle - Ver 2.0 Expansion Pack (Windows, 2019) In recognition of his contributions to the video game industry, Soejima has received numerous awards and accolades, including the "Excellence in Character Design" award at the 2010 Japan Game Awards, and the "Outstanding Contribution to Video Game Art" award at the 2018 Develop Awards. His work has also inspired numerous other artists and designers, both within and outside of the video game industry. Soejima's artwork and character designs have become iconic within the video game industry, with many fans considering them to be some of the best and most memorable in the medium. However, he has mentioned in interviews that he enjoys watching movies and reading comics in his spare time. Soejima is known to be a private individual, with little information publicly available about his personal life. He has also published several art books featuring his designs and illustrations, including the popular "Shigenori Soejima Artworks" series. In addition to his work in video games, Soejima has also contributed artwork to various other media, including manga, light novels, and anime. His work has been described as colorful, dynamic, and expressive, with a strong emphasis on character development and storytelling. Soejima's unique art style has been praised by both fans and critics alike, with his character designs often featuring a blend of realism and anime-inspired aesthetics. He later went on to work as a character designer and art director on several other Atlus titles, including the Persona series and Catherine. Soejima joined the video game developer Atlus in 2004, working as a character designer on the game Stella Deus: The Gate of Eternity. Soejima attended the Art Institute of Phoenix in Arizona, where he studied graphic design. From an early age, he had an interest in drawing and art. Soejima was born on Februin the Okayama Prefecture of Japan. ![]()
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